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Tech News

Monday, August 15, 2005






Up Coming Gameing Technology to the World

Xbox 360

General Information

Xbox 360 is the next generation gaming console before this was the standard Xbox. But the 360 is much more powerful as you will properly read there is three processors running at 3.2 g each which is very powerfully. All of the games will be played in widescreen with a high resolution of 1080i which is very nice as long as you have a widescreen TV which supports high definition.

Specifications for Xbox 360

Custom IBM PowerPC-based CPU:
3 symmetrical cores running at 3.2 GHz each
2 hardware threads per core; 6 hardware threads total
1 VMX-128 vector unit per core; 3 total
128 VMX-128 registers per hardware thread
3 symmetrical cores running at 3.2 GHz each
1 MB L2 cache CPU Game Math Performance:
9 billion dot product operations per second Custom ATI Graphics Processor:
500 MHz
10 MB embedded DRAM
48-way parallel floating-point dynamically-scheduled shader pipelines
Unified shader architecture Polygon Performance:
500 million triangles per second Pixel Fill Rate:
16 gigasamples per second fillrate using 4X MSAA Shader Performance:
48 billion shader operations per second Memory:
512 MB GDDR3 RAM
700 MHz DDR
Unified memory architecture Memory Bandwidth:
22.4 GB/s memory interface bus bandwidth
256 GB/s memory bandwidth to EDRAM
21.6 GB/s front-side bus Overall System Floating-Point Performance:
1 TFLOP Storage:
Detachable and upgradeable 20 GB hard drive
12X dual-layer DVD-ROM
Memory unit support starting at 64 MB I/O:
Support for up to 4 wireless game controllers
3 USB 2.0 ports
2 memory unit slots Optimized for Online:
Instant, out-of-the-box access to Xbox Live features, including Xbox Live Marketplace for downloadable content, Gamer Profile for digital identity and voice chat to talk to friends while playing games, watching movies or listening to music
Built in Ethernet Port
Wi-Fi Ready: 802.11 A, B and G
Video Camera Ready Digital Media Support:
Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
Stream media from portable music devices, digital cameras, Windows XP PCs
Rip music to Xbox 360 hard drive
Custom playlists in every game
Windows Media Center Extender built in
Interactive, full screen 3D visualizers HD Game Support:
All games supported at 16:9, 720p and 1080i, anti-aliasing
Standard definition and high definition video output supported System Orientation:
Stands vertically or horizontally Customizable Face Plates:
Interchangeable to personalize the console



Playstation 3


17-5-2005


PS3 Officially Unveiled!!
Today saw the second of the big three console makers announce their next-generation platform. At its pre-E3 press conference, Sony Computer Entertainment gave the world its first look at the PlayStation 3, as it now is officially called. The name was not unexpected, since Sony had been running an extensive teaser-ad campaign prepping the public for the PlayStation 3. The company had laid a blanket of posters around the Los Angeles Convention Center, site of the Electronic Entertainment Expo (aka E3). Bus stalls and billboards around the convention center proclaimed "Prepare for Chang3" in the distinctive PlayStation font with partial shots of the Dual Shock controller's square-circle-triangle-X buttons. Sony also confirmed the PlayStation 3, will use Blu-Ray discs as its media format. The discs can hold up to six times as much data as current-generation DVDs. It will also support CR-ROM, CD-RW, DVD, DVD-ROM, DVD-R, DVD+R formats. It also confirmed the machine would be backward-compatible all the way to the original PlayStation. It will also have slots for Memory Stick Duo, a SD slot, and a compact flash memory slot. It will also sport a slot for a detachable 2.5 inch HDD somewhat similar the Xbox 360'sOut of the box, the PS3 will have the capability to support seven Bluetooth controllers. It will also have six USB slots for peripherals--four up front and two in the back. Sony also laid out the technical specs of the device. The PlayStation 3 will feature the much-vaunted Cell processor, which will run at 3.2 Ghz, giving the whole system 2.18 teraflops of overall performance. It will sport 256mb XDR main RAM at 3.2 Ghz, and have 256MB of GDDR VRAM at 700mhz. Sony also unveiled the PS3's graphics chip, the RSX "Reality Synthesizer based on Nvidia technology. The GPU will be capable of 128bit pixel precision, 1080p resolution, some of the highest HD resolution around. The RSX also has 512mb of graphics render memory and is capable of 100 billion shader operations and 51 billion dot products per second. It also has over 300 million transistors, larger than any processor available commercially today. It will be manufactured using the 90nm process with 8 layers of metal. The RSX is more powerful than two GeForce 6800 Ultra video cards, which would cost roughly $1000 total if bought today. To show off the PlayStation 3's graphical brawn, Sony showed several game demos, including an Unreal 3 tech demo of what appeared to be Unreal Tournament 2007. In what must come as a relief to developers, Epic Games' Tim Sweeney was on hand to vouch for the PS3, saying it was "easy to program for" and that Epic had received its first PS3 hardware two months ago. He proved the tech demo was real time by showing it again and manipulating the camera and zooming in. The PlayStation 3 will also sport some hefty multimedia features, such as video chat, internet access, digital photo viewing, digital audio and video. Sony Computer Entertainment head Ken Kutaragi introduced it as a "Super computer for computer entertainment." Source:

Nintendo's Revolution

Nintendo is the last of the "Big Three" game-console makers to reveal its next-gen plans. Microsoft took the lid off its future console, the Xbox 360, last week, and Sony unveiled the PlayStation 3 yesterday at its pre-E3 conference.
To cheers from the crowd, Nintendo president Satoru Iwata proudly held a "Revolution prototype" aloft in his hand--but did not hook it up to any displays or turn it on. The Revolution design didn't follow suit with its curvaceous competitors, the concave Xbox 360 and the convex PlayStation 3.

In fact, its simple rectangular design could easily be mistaken for a modem at first glance. However, like its competitors, the unit can stand vertically or lie supine. The black console (other optional colors are in the works) can fit snugly in a gray stand, where it is pitched upward at a slight angle for vertical positioning, or it can be removed and laid flat (looking eerily similar to Apple's Powerbook batteries).
Revolution's enigmatic controllers were not revealed, but they will be wireless.
Rumors have been flying that the controllers will be unlike any before, possibly losing buttons in favor of touch screens or incorporating some sort of gyroscopic functions.

By Nintendo's own admission, according to a report from USA Today, the system is two to three times as powerful as its current-generation console, the GameCube. Sony's PlayStation 3, announced yesterday, is reportedly dozens of times more powerful than its predecessor, the PlayStation 2.

However, Nintendo told the newspaper, "It's not all about having 'turbo power.' It's about what you do with it." What will it have to work with? Iwata did not reveal many of the game console's specifications, but he did mention that the Revolution will have 512MB of onboard flash memory and will be expandable with two SD memory card slots.
Eschewing the company's previous business ideas, the Revolution will be online-friendly and will support a broadband gaming service similar to that of Microsoft's Xbox Live. Its most significant contribution to online gaming will be the ability to download Nintendo's entire catalog of NES, SNES, and Nintendo 64 console games. As for GameCube titles, they have the potential to be downloadable, though it's not clear whether the games will be saved to storage devices or memory cards.

For those who would rather just pop in their hard copy of Mario Sunshine, Nintendo offers a simple solution: backward compatibility. As indicated before, the Revolution, like the Xbox 360 and the PlayStation 3, will be able to play all the games from the current-generation GameCube, as well as DVDs through its blue-LED-illuminated front-loading media drive, though the unit will require "an internal attachment" to play movies.
Nintendo announced that it has "big plans" for the Metroid franchise on the Revolution--showing a brief cinematic teaser--and that Mario and Zelda games are already in the works. Iwata also stated that Square Enix is working on a Wi-Fi version of Final Fantasy: Crystal Chronicles for the console. A brief Metroid Prime 3 trailer was shown as well, and the crowd went berserk when Iwata said that an online version of Super Smash Bros. would be available at launch.

Reggie Fils-Aime, chief marketing officer of Nintendo, also officially announced that the Nintendo DS will go online, offering connection through Internet hot spots. Nintendo will not charge for the service, nor will it ask for a fee for online first-party games.
The premier online game for the DS will be a new Tony Hawk title from Activision. Nintendo did not reveal the full name of the game, nor did it announce a release date. However, Nintendo did say that an online version of Mario Kart for the DS would be playable on the E3 show floor.
Nintendo also revealed a new edition of its Game Boy Advance handheld. The Game Boy Micro shrinks the already diminutive GBA down further and still retains the functions of the GBA SP. The unit is slightly larger than an iPod mini at 4 inches wide, 2 inches tall, and .7 inches deep, and it can fit easily into a gamer's back pocket--"even tight jeans," as Fils-Aime put it. "It's a hip new way to show off your portable passion."

The unit, which weighs a mere 2.8 ounces, will play all Game Boy Advance games and will have customizable faceplates. However, there are no new multimedia functions to speak of--yet. Speaking to GameSpot, Nintendo vice president of marketing and communications George Harrison said Nintendo was considering releasing a version of the Play-Yan video and music GBA player in the US when the Micro is released this fall.

Be sure to check back for more information on the Revolution and Nintendo's press conference. GameSpot News will be updating this story throughout the day.

Latest Hand Held Gameing Device's

PSP

The PSP is a portable multimedia device that can play games, watch full length movies, look at your own digital photo's and play music. Just recently they have released an update for the PSP that gives you a web browser and lets you put one of your photos's as you wallpaper. PSP comes in a black color, with a 16:9 widescreen TFT LCD screen. The The dimensions are 170mm x 74mm x 23mm with a weight of 260g. The screen displays full color (16.77 million colors) on a 480 x 272 pixel high-resolution screen. It come with a built in speaker, it is not very loud when there is a lot of noise around but is good for it's size. Unfortunately when playing outside and in the car the screen picks up a lot of glare. To play games and music the PSP uses a UMD pictured below

Still yet to be finished


Nintendo DS

The Nintendo DS has two screens, one with touch sensitivity, expand the possibilities exponentially. When closed, the clamshell shaped unit (available in silver or black) is 5.9 inches wide, 3.3 inches long, and 1.1 inches tall—roughly the size of a Pocket PC. The two 3-inch-wide semitransparent, reflective, TFT-color LCD screens display images beautifully, with a 256- by 192-pixel resolution, a 0.24-mm dot pitch, and 260,000 colors. Graphics quality and performance are light-years ahead of the Nintendo Game Boy Advance; some of the cinematic cut scenes in Spiderman 2 were simply breathtaking.

The bottom screen is touch-sensitive, so the unit comes with a stylus (and a spare). Having two screens is a treat that adds a new dimension to game play. In Super Mario 64 DS, for example, the bottom screen shows a map while you play on the top screen, and you can move your character through the map by dragging him with the stylus. Many mini-games are included with Super Mario 64 DS, most of which demonstrate the touch screen's possibilities. The DS will retail about $150 US dolars.

Zodiac

Tapwave Inc. which produced a handheld named Zodiac has decided to discontinue its product. An announcement posted on Tapwave's Website said they were discontinuing service and support for its Zodiac line as of July 25 .Zodiac was launched in 2003 which was based on the Palm operating system. It also had a digital music player, photo viewer and an eBook reader which was priced at $270.The main reason could be that Zodiac didn't got the attention it deserved because of the launch of Sony's PSP.

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